October 2014


  • Genre: Computer Graphics
  • Role: Programmer
  • Language & Engine: C++ & OpenGL

Roller Coaster Simulation is a computer graphics project I worked at USC. The program reads a file with spline information, and draws the rest based on spline coordinates. It also contains a physics system so it feels more realistic.


What I Did

  • Implemented physics engine to simulate gravity.
  • Implemented a seamless skybox.