About

I am currently a gameplay engineer at VRWERX, shipped Paranormal Activity: The Lost Soul to PlayStation VR, Oculus Store, and Steam.

I have been a gamer since I was 4, a gamer for most of my life.

Growing up in China without knowing what I wanted to do with my life, I put most of my free time on games before I came to the States for my college. As a fan of technology, I used to believe being an electrical engineer was right for me; it turned out with all the knowledge I learned from my EE background, my passion is still on games. So for my master's degree, I landed on Games and Playable Media Program at UC Santa Cruz, and created Snow Brawlers.

I have always believed, games are about experience. No matter what kind of game, the ultimate purpose is always to deliver a certain experience to players. And to me, game has infinite possibilities as a medium, to have people interactive with, to create great experience. I want to be part of it, to forge the experience.

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